Format: http://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Upstream-Name: NVIDIA CUDA Toolkit
Upstream-Contact: NVIDIA Corporation <linux-bugs@nvidia.com>
Source:
 http://developer.nvidia.com/object/cuda_download.html
 ftp://download.nvidia.com/CUDAOpen64/
Disclaimer:
 This package is not part of the GNU/Linux Debian distribution.  It is
 provided in the non-free archive area as a convenience to Debian users.
 The contents of this package cannot be distributed as part of the Debian
 distribution because the NVIDIA Software License covering it is not a free
 software license.  No modifications of the included binaries are
 permitted, and the binaries are not distributed with source code.

Files: *
Copyright: (C) 1993-2010 NVIDIA Corporation.  All rights reserved.
License: other-NVIDIA-CUDA-TOOLKIT-4.0
 Software License Agreement for NVIDIA CUDA Toolkit
 .
 IMPORTANT NOTICE -- READ CAREFULLY: This Software License Agreement
 ("Agreement") for NVIDIA CUDA Toolkit, including computer software and
 associated documentation ("Software"), is the Agreement which governs use
 of the SOFTWARE of NVIDIA Corporation and its subsidiaries ("NVIDIA")
 downloadable herefrom. By downloading, installing, copying, or otherwise
 using the SOFTWARE, You (as defined below) agree to be bound by the terms
 of this Agreement. If You do not agree to the terms of this Agreement, do
 not download the SOFTWARE.
 .
 RECITALS
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 Use of NVIDIA's SOFTWARE requires three elements: the SOFTWARE, an NVIDIA
 GPU or application processor ("NVIDIA Hardware"), and a computer system.
 The SOFTWARE is protected by copyright laws and international copyright
 treaties, as well as other intellectual property laws and treaties. The
 SOFTWARE is not sold, and instead is only licensed for Your use, strictly
 in accordance with this Agreement. The NVIDIA Hardware is protected by
 various patents, and is sold, but this Agreement does not cover the sale or
 use of such hardware, since it may not necessarily be sold as a package
 with the SOFTWARE. This Agreement sets forth the terms and conditions of
 the SOFTWARE only.
 .
 1. DEFINITIONS
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 1.1 "Licensee," "You," or "Your" shall mean the entity or individual that
 downloads and uses the SOFTWARE.
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 1.2 "Redistributable SOFTWARE" shall mean the redistributable libraries
 referenced in Attachment A of this Agreement.
 .
 1.3 "SOFTWARE" shall mean the deliverables provided pursuant to this
 Agreement.
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 2. GRANT OF LICENSE
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 2.1 Rights and Limitations of Grant. Provided that Licensee complies with
 the terms of this Agreement, NVIDIA hereby grants Licensee the following
 limited, non-exclusive, non-transferable, non-sublicensable (except as
 expressly permitted otherwise for Redistributable Software in Sections
 2.1.2 and 2.1.3 of this Agreement) right to use the SOFTWARE, with the
 following limitations:
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 2.1.1 Usage Rights. Licensee may install and use multiple copies of the
 SOFTWARE on a shared computer or concurrently on different computers, and
 make multiple back-up copies of the SOFTWARE, solely for Licensee's use
 within Licensee's Enterprise. "Enterprise" shall mean individual use by
 Licensee or any legal entity (such as a corporation or university) and the
 subsidiaries it owns by more than 50 percent.
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 2.1.2 Redistribution Rights.  Licensee may transfer, redistribute, and
 sublicense certain files of the Redistributable SOFTWARE, as defined in
 Attachment A of this Agreement, provided, however, that (a) the
 Redistributable SOFTWARE shall be distributed solely in binary form to
 Licensee's licensees ("Customers") only as a component of Licensee's own
 software products (each, a "Licensee Application"); (b) Licensee shall
 design the Licensee Application such that the Redistributable SOFTWARE
 files are installed only in a private (non-shared) directory location that
 is used only by the Licensee Application; (c) Licensee shall obtain each
 Customer's written or clickwrap agreement to the license terms under a
 written, legally enforceable agreement that has the effect of protecting
 the SOFTWARE and the rights of NVIDIA under terms no less restrictive than
 this Agreement.
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 2.1.3 Further Redistribution Rights. Subject to the terms and conditions of
 the Agreement, Licensee may authorize Customers to further redistribute the
 Redistributable SOFTWARE that such Customers receive as part of the
 Licensee Application, solely in binary form, provided, however, that
 Licensee shall require in their standard software license agreements with
 Customers that all such redistributions must be made pursuant to a license
 agreement that has the effect of protecting the SOFTWARE and the rights of
 NVIDIA whose terms and conditions are at least as restrictive as those in
 the applicable Licensee software license agreement covering the Licensee
 Application. For avoidance of doubt, termination of this Agreement shall
 not affect rights previously granted by Licensee to its Customers under
 this Agreement to the extent validly granted to Customers under Section
 2.1.2.
 .
 2.1.4 Linux/FreeBSD Exception. Notwithstanding the foregoing terms of
 Sections 2.1.1, 2.1.2 and 2.1.3, SOFTWARE designed exclusively for use on
 the Linux or FreeBSD operating systems, or other operating systems derived
 from the source code to these operating systems, may be copied and
 redistributed, provided that the binary files thereof are not modified in
 any way (except for unzipping of compressed files).
 .
 2.1.5 Additional Licensing Obligations
 .
 Licensee acknowledges and agrees that its use of certain third party
 components included with the SOFTWARE may be subject to additional
 licensing terms and conditions as set forth or referenced in Attachment B
 of this Agreement.
 .
 2.1.6 Limitations
 .
 No Reverse Engineering. Licensee may not reverse engineer, decompile, or
 disassemble the SOFTWARE, nor attempt in any other manner to obtain the
 source code.
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 No Separation of Components. The SOFTWARE is licensed as a single product.
 Except as authorized in this Agreement, Software component parts of the
 Software may not be separated for use on more than one computer, nor
 otherwise used separately from the other parts.
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 No Rental. Licensee may not rent or lease the SOFTWARE to someone else.
 .
 3. TERM AND TERMINATION
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 This Agreement will continue in effect for two (2) years ("Initial Term)
 after Your initial download and use of the SOFTWARE, subject to the
 exclusive right of NVIDIA to terminate as provided herein. The term of this
 Agreement will automatically renew for successive one (1) year renewal
 terms after the Initial Term, unless either party provides to the other
 party at least three (3) months prior written notice of termination before
 the end of the applicable renewal term.
 .
 This Agreement will automatically terminate if Licensee fails to comply
 with any of the terms and conditions hereof. In such event, Licensee must
 destroy all copies of the SOFTWARE and all of its component parts.
 .
 Defensive Suspension. If Licensee commences or participates in any legal
 proceeding against NVIDIA, then NVIDIA may, in its sole discretion, suspend
 or terminate all license grants and any other rights provided under this
 Agreement during the pendency of such legal proceedings.
 .
 4. COPYRIGHT
 .
 All rights, title, interest and copyrights in and to the SOFTWARE
 (including but not limited to all images, photographs, animations, video,
 audio, music, text, and other information incorporated into the SOFTWARE),
 the accompanying printed materials, and any copies of the SOFTWARE, are
 owned by NVIDIA, or its suppliers. The SOFTWARE is protected by copyright
 laws and international treaty provisions. Accordingly, Licensee is required
 to treat the SOFTWARE like any other copyrighted material, except as
 otherwise allowed pursuant to this Agreement and that it may make one copy
 of the SOFTWARE solely for backup or archive purposes.
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 RESTRICTED RIGHTS NOTICE. Software has been developed entirely at private
 expense and is commercial computer software provided with RESTRICTED
 RIGHTS. Use, duplication or disclosure by the U.S. Government or a U.S.
 Government subcontractor is subject to the restrictions set forth in the
 Agreement under which Software was obtained pursuant to DFARS 227.7202-3(a)
 or as set forth in subparagraphs (c)(1) and (2) of the Commercial Computer
 Software - Restricted Rights clause at FAR 52.227-19, as applicable.
 Contractor/manufacturer is NVIDIA, 2701 San Tomas Expressway, Santa Clara,
 CA 95050
 .
 5. APPLICABLE LAW
 .
 This Agreement shall be deemed to have been made in, and shall be construed
 pursuant to, the laws of the State of Delaware. The United Nations
 Convention on Contracts for the International Sale of Goods is specifically
 disclaimed. The courts of Santa Clara County, California shall have
 exclusive jurisdiction and venue over any dispute arising out of or
 relating to this Agreement.
 .
 6. DISCLAIMER OF WARRANTIES AND LIMITATION ON LIABILITY
 .
 6.1 No Warranties. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE
 SOFTWARE IS PROVIDED "AS IS" AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL
 WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
 IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
 NONINFRINGEMENT.
 .
 6.2 No Liability for Consequential Damages. TO THE MAXIMUM EXTENT PERMITTED
 BY APPLICABLE LAW, IN NO EVENT SHALL NVIDIA OR ITS SUPPLIERS BE LIABLE FOR
 ANY SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER
 (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS PROFITS,
 BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR ANY OTHER PECUNIARY
 LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE THE SOFTWARE, EVEN IF
 NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
 .
 6.3 No Support.  NVIDIA has no obligation to support or to provide any
 updates of the Software.
 .
 7. MISCELLANEOUS
 .
 7.1 Feedback. Notwithstanding any Non-Disclosure Agreement executed by and
 between the parties, the parties agree that in the event Licensee or NVIDIA
 provides Feedback (as defined below) to the other party   on how to design,
 implement, or improve the SOFTWARE or Licensee's product(s) for use with
 the SOFTWARE, the following terms and conditions apply the Feedback:
 .
 7.1.1 Exchange of Feedback. Both parties agree that neither party has an
 obligation to give the other party any suggestions, comments or other
 feedback, whether verbally or in written or source code form, relating to
 (i) the SOFTWARE; (ii) Licensee's products; (iii) Licensee's use of the
 SOFTWARE; or (iv) optimization/interoperability of  Licensee's product with
 the SOFTWARE (collectively defined as "Feedback").  In the event either
 party provides Feedback to the other party, the party receiving the
 Feedback may use any Feedback that the other party voluntarily provides to
 improve the (i) SOFTWARE or other related NVIDIA technologies, respectively
 for the benefit of NVIDIA; or (ii) Licensee's product or other related
 Licensee technologies, respectively for the benefit of Licensee.
 Accordingly, if either party provides Feedback to the other party, both
 parties agree that the other party and its respective licensees may freely
 use, reproduce, license, distribute, and otherwise commercialize the
 Feedback in the (i) SOFTWARE or other related technologies; or (ii)
 Licensee's products or other related technologies, respectively, without
 the payment of any royalties or fees.
 .
 7.1.2 Residual Rights. Licensee agrees that NVIDIA shall be free to use any
 general knowledge, skills and experience, (including, but not limited to,
 ideas, concepts, know-how, or techniques) ("Residuals"), contained in the
 (i) Feedback provided by Licensee to NVIDIA; (ii) Licensee's products
 shared or disclosed to NVIDIA in connection with the Feedback; or (c)
 Licensee's confidential information voluntarily provided to NVIDIA in
 connection with the Feedback, which are retained in the memories of
 NVIDIA's employees, agents, or contractors who have had access to such
 Residuals.  Subject to the terms and conditions of this Agreement, NVIDIA's
 employees, agents, or contractors shall not be prevented from using
 Residuals as part of such employee's, agent's or contractor's general
 knowledge, skills, experience, talent, and/or expertise.  NVIDIA shall not
 have any obligation to limit or restrict the assignment of such employees,
 agents or contractors or to pay royalties for any work resulting from the
 use of Residuals.
 .
 7.1.3 Disclaimer of Warranty. FEEDBACK FROM EITHER PARTY IS PROVIDED FOR
 THE OTHER PARTY'S USE "AS IS" AND BOTH PARTIES DISCLAIM ALL WARRANTIES,
 EXPRESS, IMPLIED AND STATUTORY INCLUDING, WITHOUT LIMITATION, THE IMPLIED
 WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
 NONINFRINGEMENT.  BOTH PARTIES DO NOT REPRESENT OR WARRANT THAT THE
 FEEDBACK WILL MEET THE OTHER PARTY'S REQUIREMENTS OR THAT THE OPERATION OR
 IMPLEMENTATION OF THE FEEDBACK WILL BE UNINTERRUPTED OR ERROR-FREE.
 .
 7.1.4 No Liability for Consequential Damages. TO THE MAXIMUM EXTENT
 PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL EITHER PARTY OR ITS
 SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL
 DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF
 BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR
 ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE THE
 FEEDBACK, EVEN IF THE OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
 SUCH DAMAGES.
 .
 7.2 Freedom of Action.  Licensee agrees that this Agreement is nonexclusive
 and NVIDIA may currently or in the future be developing software, other
 technology or confidential information internally, or receiving
 confidential information from other parties that maybe similar to the
 Feedback and Licensee's confidential information (as provided in Section
 7.1.2 above), which may be provided to NVIDIA in connection with Feedback
 by Licensee.  Accordingly, Licensee agrees that nothing in this Agreement
 will be construed as a representation or inference that NVIDIA will not
 develop, design, manufacture, acquire, market products, or have products
 developed, designed, manufactured, acquired, or marketed for NVIDIA, that
 compete with the Licensee's products or confidential information.
 .
 7.3 No Implied Licenses.  Under no circumstances should anything in this
 Agreement be construed as NVIDIA granting by implication, estoppel or
 otherwise, (i) a license to any NVIDIA product or technology other than the
 SOFTWARE; or (ii) any additional license rights for the SOFTWARE other than
 the licenses expressly granted in this Agreement.
 .
 7.4 If any provision of this  Agreement is inconsistent with, or cannot be
 fully enforced under, the law, such provision will be construed as limited
 to the extent necessary to be consistent with and fully enforceable under
 the law. This Agreement is the final, complete and exclusive agreement
 between the parties relating to the subject matter hereof, and supersedes
 all prior or contemporaneous understandings and agreements relating to such
 subject matter, whether oral or written. This Agreement may only be
 modified in writing signed by an authorized officer of NVIDIA. Licensee
 agrees that it will not ship, transfer or export the SOFTWARE into any
 country, or use the SOFTWARE in any manner, prohibited by the United States
 Bureau of Industry and Security or any export laws, restrictions or
 regulations.
 .
 7.5 The parties agree that the following sections of the Agreement will
 survive the termination of the License: Sections 2.1.4 and 4-7.
 .
 .
 .
 .
 .
 ATTACHMENT A
 .
 Redistributable Software
 .
 .
 In connection with Section 2.1.2 of this Agreement, the following files may
 be redistributed with software applications developed by Licensee,
 including variations of these files that have version number information
 embedded in the file name.
 .
 Component                              Windows       MacOS              Linux
 CUDA Runtime                           cudart.dll    libcudart.dylib    libcudart.so
 CUDA FFT Library                       cufft.dll     libcufft.dylib     libcufft.so
 CUDA BLAS Library                      cublas.dll    libcublas.dylib    libcublas.so
 CUDA Sparse Matrix Library             cusparse.dll  libcusparse.dylib  libcusparse.so
 CUDA Random Number Generation Library  curand.dll    libcurand.dylib    libcurand.so
 NVIDIA Performance Primitives Library  npp.dll       libnpp.dylib       libnpp.so
 NVIDIA Internal Library                              libtlshook.dylib
 .
 ATTACHMENT B
 .
 Additional Licensing Obligations
 .
 The following third party components included in the SOFTWARE are licensed
 to Licensee pursuant to the following terms and conditions:
 .
 A. Licensee's use of the following third party components is subject to the
 terms and conditions of GNU GPL v2.0:
 .
 1. gdb
 2. Open64
 .
 This product includes copyrighted third-party software licensed under the
 terms of the GNU General Public License v2.0 ("GPL v2.0). All third-party
 software packages are copyright by their respective authors. GPL v2.0 terms
 and conditions are hereby incorporated into the Agreement by this reference.
 .
                 http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
 .
 B. Licensee's use of the following third party components is subject to the
 terms and conditions of GNU GPL v3.0:
 .
 1. gcc front-end v2.2
 .
 This product includes copyrighted third-party software licensed under the
 terms of the GNU General Public License v3.0. All third-party software
 packages are copyright by their respective authors. GPL v3.0 terms and
 conditions are hereby incorporated into the Agreement by this reference.
 .
 http://www.gnu.org/licenses/gpl.html
 .
 C. Licensee represents and warrants that any and all third party licensing
 and/or royalty payment obligations in connection with Licensee's use of the
 H.264 video codecs are solely the responsibility of Licensee.
 .
 D. Licensee's use of the Thrust is library is subject to the terms and
 conditions of the Apache License Version 2.0. All third-party software
 packages are copyright by their respective authors.  Apache License Version
 2.0 terms and conditions are hereby incorporated into the Argreement by
 this reference.
 .
 http://www.apache.org/licenses/LICENSE-2.0.html
 .
 In addition, Licensee acknowledges the following notice:
 .
 Thrust includes source code from the Boost Iterator, Tuple, System, and
 Random Number libraries.
 .
 Boost Software License - Version 1.0 - August 17th, 2003
 .
 Permission is hereby granted, free of charge, to any person or organization
 obtaining a copy of the software and accompanying documentation covered by
 this license (the "Software") to use, reproduce, display, distribute,
 execute, and transmit the Software, and to prepare derivative works of the
 Software, and to permit third-parties to whom the Software is furnished to
 do so, all subject to the following:
 .
 The copyright notices in the Software and this entire statement, including
 the above license grant, this restriction and the following disclaimer,
 must be included in all copies of the Software, in whole or in part, and
 all derivative works of the Software, unless such copies or derivative
 works are solely in the form of machine-executable object code generated by
 a source language processor.
 .
 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
 SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
 FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
 ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 DEALINGS IN THE SOFTWARE.
 .
 ======================================================
 LLVM Release License
 ======================================================
 University of Illinois/NCSA
 Open Source License
 .
 Copyright (c) 2003-2010 University of Illinois at Urbana-Champaign.
 All rights reserved.
 .
 Developed by:
 .
     LLVM Team
 .
     University of Illinois at Urbana-Champaign
 .
     http://llvm.org
 .
 Permission is hereby granted, free of charge, to any person obtaining a
 copy of this software and associated documentation files (the "Software"),
 to deal with the Software without restriction, including without limitation
 the rights to use, copy, modify, merge, publish, distribute, sublicense,
 and/or sell copies of the Software, and to permit persons to whom the
 Software is furnished to do
 so, subject to the following conditions:
 .
 * Redistributions of source code must retain the above copyright notice,
 this list of conditions and the following disclaimers.
 .
 * Redistributions in binary form must reproduce the above copyright notice,
 this list of conditions and the following disclaimers in the documentation
 and/or other materials provided with the distribution.
 .
 * Neither the names of the LLVM Team, University of Illinois at
 Urbana-Champaign, nor the names of its contributors may be used to endorse
 or promote products derived from this Software without specific prior
 written permission.
 .
 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 THE CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 DEALINGS WITH THE SOFTWARE.

Files: debian/*
Copyright: © 2008-2012 Andreas Beckmann <debian@abeckmann.de>
License: GPL-2+
 This program is free software; you can redistribute it
 and/or modify it under the terms of the GNU General Public
 License as published by the Free Software Foundation; either
 version 2 of the License, or (at your option) any later
 version.
 .
 This program is distributed in the hope that it will be
 useful, but WITHOUT ANY WARRANTY; without even the implied
 warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
 PURPOSE.  See the GNU General Public License for more
 details.
 .
 You should have received a copy of the GNU General Public
 License along with this package; if not, write to the Free
 Software Foundation, Inc., 51 Franklin St, Fifth Floor,
 Boston, MA  02110-1301 USA
 .
 On Debian systems, the full text of the GNU General Public
 License version 2 can be found in the file
 `/usr/share/common-licenses/GPL-2'.
